AI Insights · Timothy · October 2023
Top 5 Cannabis Games on iOS in Australia Q3 2023
In Q3 2023, the top 5 cannabis games on iOS in Australia showed varying trends in weekly downloads, revenue, and active users, with some games experiencing significant fluctuations.
During the third quarter of 2023, the performance of the top 5 cannabis games on iOS in Australia showcased a mix of growth and declines across various metrics. Here's a detailed look at how each game fared.
Weed Inc: Idle Tycoon from Metamoki Inc. saw a peak in weekly revenue at $3.4K in mid-July, followed by a gradual decline, ending the quarter at around $2.1K. Weekly downloads fluctuated significantly, reaching a high of 1.4K in late August but dropping to as low as 326 in mid-September. The number of active users also saw a downward trend, starting at 2.7K in late June and dipping to 1.5K by the end of September.
Weed Factory Idle by Spider Solitaire had a more stable performance. Weekly downloads remained consistent, hovering around 200 throughout the quarter. Revenue was negligible except for a brief spike to $432 in late August. Active users showed a slight decrease from 583 in late June to 479 by the end of September.
Ludum LLC's Weed Firm 2: Back To College experienced steady weekly revenue, peaking at $669 in late July and then gradually declining to $294 by the end of September. Downloads saw a peak of 232 in late August but dropped to 116 by the end of the quarter. Active users also decreased from 470 in late June to 351 by the end of September.
Bud Farm: Idle Tycoon Game from LDRLY displayed an interesting pattern in revenue, with a significant surge to $5.6K in mid-September, ending the quarter at $1.3K. Downloads peaked at 327 in early August but fell to 93 by the end of September. Active users showed a similar trend, peaking at 654 in early August and dropping to 356 by quarter's end.
Finally, Hempire - Weed Growing Game by LBC Studios Inc. saw a peak in weekly revenue at $1.8K in mid-July, with a gradual decline to $660 by the end of September. Downloads remained relatively low, peaking at 247 in late June and dropping to 109 by the end of the quarter. Active users also decreased from 597 in late June to 371 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.